Playing online video games on mobile/PC has been one of our favourite hobbies of daily activities. But have you ever thought that this hobby could turn into your career? These online video games, also called Esports, are repeatedly making tremendous headlines in media and business areas. Esports is turning gaming into a spectator sport and has grown audiences over time. The Esports market is sophisticated yet complex, evolving and flourishing to bloom the gaming industry.
This market has led to the development of revenue streams like streaming and digital goods, which showcases that it is using entirely innovative ways. Compared to traditional sports, Esports create a massive advantage over sports using these revenue streams that open paths for teams, organizers, and publishers to grow their business most effectively. Here in this blog, we will understand how Esports raises its bar for the gaming industry and how one should choose esports as a career.
What is esports?
Esports, also known as electric sports, is a competitive video game that is professional or semi-professional competitive gaming in the form of a tournament or league. It involves teams or individuals competing with each other for a specific goal/prize/championship title. Esports as a business has evolved as individual markets with different orientations and has its flavours and forms. By using physical and mental abilities here, gamers compete in specific genres of this video games just as you play in slot. The industry sees gamers live broadcasting themselves playing online, which has helped many gamers get the spotlight, e.g., Ninja and Shroud, famous online gamers.
Esports as a Career
Before the Esports concept stepped in, people thought playing video games was just a part of their hobbies. But slowly and gradually, Esports have given chances to many gamers to turn their hobby into a career, and 500 million esports fans follow this industry in 152 countries. Esports, as a spectator sport, considers players as athletes rather than showcasing them as nerds. This industry now has Sporting recognition from the International Olympic Committee (IOC.) There is a distinction between amateur participation in tournaments, competitive games in general, and esports. Studying Esports is not just about playing games; apart from it, it has many things you can do in the industry, such as coaching, shout casting, marketing, and journalism. To make your career in this industry, you need to long, intensive training and practice that includes understanding your game inside and out with a proper strategy.
Top 5 Esports Teams
As we know, Esports is being followed by 500 million. Many popular streamers compete in pro-level esports more often, and some tournaments allow their competitors to live stream themselves competing. Here we have brought the representation of the top 5 esports team that won the most prize money based on the tournament.
- Team Liquid
Team Liquid earned more than $43 lakhs in revenue with a total no of 2409 tournaments.
- OG
This team comes second with more than $37 lakhs in revenue with 151 tournaments.
- Evil Geniuses
This team made the 3rd position on the list with over $26 lakhs in revenue with 962 tournaments.
- Team Spirit
With 186 tournaments, Team Spirit earned $21 lakhs and more which helped it to take the 4th spot on the list.
- Natus Vincere
Natus Vincere is the 5th team with revenue of over $20 lakhs with 649 tournaments.
Conclusion:
Esports is a booming gaming industry with tremendous growth over the past few years. As traditional sports like cricket, hockey, and football competitions have popularity, the same way esports are getting popular with various video games. With the enhancement of revenue stream with different e-sport platforms and games, these market conditions create a unique gaming market base. Esports will skyrocket even more in the gaming years in the gaming industry. US Government has officially recognized esports as an official sport. It has granted visas for professional esports players, which is a considerable achievement for esports itself to create its primary base in the gaming industry.